Always, always, always, we work in context with what is before us. When we design we work from the midst of someone else’s decisions as our starting point. We enter into the scale of permanence rather than defining it.
Simple in it’s form, complex in it’s function. The iterative design process (IDP) works recursively and is best used fractally. Fundamentally it is observation of all interacting parties to find leverage points that move us in the direction of goals, the greater the depth of the observation the more accurate the design. Goals & Ethics […]
In addition to holons and quadrants, integral theory brings another useful concept to permaculture: states. Simply defined, a state is a mode or condition of being; its nature can be either baseline or altered. In order to bring the concept of states into permaculture, we have reframed the scale of permanence as the baseline state […]